================================
=== ZenGL 0.2.9 (2012.05.29) ===
================================
[00000000ms] Begin
[00000001ms] Current mode: 1280 x 1024
[00000206ms] wglChoosePixelFormatARB: zDepth = 24; stencil = 0; fsaa = 0
[00000247ms] GL_VERSION: 3.3.0
[00000248ms] GL_RENDERER: GeForce 210/PCIe/SSE2
[00000248ms] GL_MAX_TEXTURE_SIZE: 8192
[00000248ms] GL_ARB_TEXTURE_COMPRESSION: TRUE
[00000248ms] GL_EXT_TEXTURE_COMPRESSION_S3TC: TRUE
[00000248ms] GL_SGIS_GENERATE_MIPMAP: TRUE
[00000248ms] GL_MAX_TEXTURE_UNITS_ARB: 4
[00000248ms] GL_EXT_TEXTURE_FILTER_ANISOTROPIC: TRUE
[00000248ms] GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16
[00000248ms] GL_EXT_BLEND_FUNC_SEPARATE: TRUE
[00000248ms] GL_MAX_RENDERBUFFER_SIZE: 8192
[00000248ms] GL_EXT_FRAMEBUFFER_OBJECT: TRUE
[00000248ms] WGL_PBUFFER: TRUE
[00000248ms] Support WaitVSync: TRUE
[00000256ms] Texture loaded: "data\font_1-page0.tga"
[00004817ms] Average FPS: 75
[00004817ms] Timers to free: 2
[00004817ms] Textures to free: 2
[00004817ms] Fonts to free: 1
[00004854ms] End
